> Hacking XPushBack

Want to create your own truck?

In XPushback, the truck is rmodelled as a regular X-plane v7 object (OBJ). It is thus very easy for you to create your own trucks and use them. Here are some advices. Naming : the naming conventions are X-Plane like: the truck and its matching textures (night & day) must have the same name. Example: if you create a truck called “MyTruck”, then :

  • MyTruck.obj -> the 3D shape
  • MyTruck bmp -> the day texture
  • MyTruck LIT.bmp -> the night texture

To create your own models, please download the Incredible tutorial written by Grégory Sainz from the XPushBack website (download section).

Interacting with XPushBack

Since v1.1, XPushBack is able to interact with other plugIn by exchanging some datarefs. If you’re interested in developing XPB-interaction features in your plugIns, contact me to get the list of available datarefs.